Yes this makes sense, but (and this may be me not totally understanding) why could he get reaper to completely null with itself using two separate rendering algorithms? I would assume that these algorithms would have different rounding errors, and therefore you would see some kind of extremely low level noise.Yes, of course.Are there really imperceptible, minuscule differences in the summing between daws?
Doesn’t this point to the differences between daws in this video not being a result of rounding errors, as roughly the same amount of different rounding errors would be expected for each daw?
Or perhaps I’m wrong and it’s as simple as different summing algorithms create different rounding errors, therefore, even though it’s imperceptible, daw outputs are actually slightly different?
Statistics: Posted by elitelecaster — Sat May 04, 2024 9:38 pm