The whole point of Sumu is to use a different kind of synthesis.I haven't heard anything so far (in all the vids I've watched, including the recent Dash Glitch one) from this synth that is any different or better than anything else, and Dash really didn't seem all that into it either.
Sumu sometimes sounds like cheap tape manipulations from the 70's (like the vocal 'munchkin' parts. Like what we could do with Soundedit 16.) Speaking of which, even Severed Heads could get better sounds back in the early eighties than this Sumu. Or Iris 2.
Maybe one day, someone will finally figure out Sumu in a way that can make me appreciate it and say, wow, but so far, it's disappointing.
Have you ever heard some of the-- free-- synths from NI's Reaktor library?
I get this nagging suspicion that there are a lot of people who want to like Sumu and aren't being honest with themselves.
Meanwhile, Dash hogs the screen as usual, so that Sumu has to be scaled down. Given my review/comment here and there, I suppose it's appropriate.
...Importing a granular synth's sound into Sumu? Really? What's the point? Adding a reverb? Really? Why? Should we not listen to Sumu standing on its own? Sumu's 3D thing in this context seems more like a gimmick and/or mask-over.
Come on Dash/Sumu users, up your game.
The emperor has no clothes.
$129's a ripoff.
Granular is different to additive resynthesis so the whole idea of putting a granular sample into an additive resynthesiser is hardly some outlandish idea.
The whole point of sound design is to mix up techniques and technologies to get different results. It's a weird to complain about mixing different synthesis techniques in the context of sound design.
Your entire line of argument here is ridiculously reductive. You could regress it entirely to "what's the point of anything". Let's just all go back to a signal generator and tape splicing. Or maybe further back to hitting rocks against each other.
For instance your comment on the vector field is silly. The vector field works exactly how you'd expect sound to work in 3d space. You define a particular shape within that space. It has obvious left to right movement, distance filtering to simulate distance and simulated doppler effects if the sound moves fast enough.
In other words, it works exactly as it is intended to work. It's not "masking" anything. It works.
Nobody is forcing you to like it and if it doesn't impress you then move on but saying that it doesn't successfully do what it sets out to do is just plain wrong.
There is a very clear concept running in this synth.
Break a sound into 64 partials that consist of sines and noise and are capable of AM/FM. Use the partial map (tonal and temporal data) to drive other parts of the synth. Have a 64 part lfo/envelope generator capable of modulating the partial map or any other part of the synth. Have the ability to place those sounds in 3d space as described above. Have a main envelope and a filter.
Sumu does all of this. Name another synth that has that architecture.
You may not be impressed with the sounds you've heard but that's down to taste more than anything else.
Statistics: Posted by kraster — Sat Nov 23, 2024 10:03 pm